Overview
Background
Please note: I am NOT taking any new Ph.D. students!
I am an Honorary Research Fellow at the UQ's School of ITEE, primarily focusing on Mixed Reality, Empathic Computing, and Human-Computer Interaction. Please visit my personal website for more details about me and my work.
I am a proponent of "for good" research with these technologies and aim to create a positive societal impact with my research. I believe in designing solutions for users and accordingly putting users ahead of the technology. Most of my work involves user research and statistics.
Before joining the University of Queensland in August 2018, I was a Research Fellow at the Empathic Computing Laboratory (UniSA) working with one of the world leaders of Augmented Reality Prof. Mark Billinghurst between 2015 and 2018. Earlier, I held postdoctoral positions at the University of Tasmania, Worcester Polytechnic Institute (USA), and James Cook University. Earlier I completed my Ph.D. under the supervision of Prof. Christian Sandor and Prof. Bruce Thomas at the University of South Australia with a thesis titled Perceptual characteristics of visualizations for occluded objects in handheld augmented reality. During this time I did a research internship at the TU Munich under the supervision of Prof. Gudrun Klinker. I regularly serve as an organizer and a peer-reviewer of multiple international conferences and journals related to my research interests.
Originally, I was born in Kolkata, India (and lived there for 25 years) and now live in Brisbane, Australia with my wife and daughter! When not working, I enjoy spending time with my family and playing Cricket in the summer.
Availability
- Dr Arindam Dey is:
- Available for supervision
- Media expert
Fields of research
Qualifications
- Doctor of Philosophy, University of South Australia
Research interests
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Mixed Reality (MR)
MR is a technology continuum that covers both Augmented Reality (AR) and Virtual Reality (VR). I am interested in designing novel interfaces using both AR, VR, and a combination of both in collaborative applications. I believe MR being a user interface technology, we need to give utmost importance to the users to drive innovation. I am interested to supervise students and create collaborations in the space of user-centered MR.
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Augmented Reality (AR) and Virtual Reality (VR)
Both of these technologies are part of the MR continuum and my research interests. I am interested to use these technologies in multiple application domains including but not limited to remote collaborations, affective computing, gaming, education, health, and sustainability. I am a proponent of driving "for good" research using these technologies. If you are interested in one of these areas, I will be very happy to collaborate with and/or supervise.
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Empathic Computing
Empathy is about seeing with the eyes of another, listening with the ears of another and feeling with the heart of another. Empathic Computing is a research field that develops computer systems that recognize and share emotions and help people better understand one another. I am interested in creating and sharing empathy in computer-mediated collaboration (CSCW) or in single-user applications. This work involves working with physiological sensors and/or Electroencephalography (EEG). Please contact me if you are interested to explore this innovative space.
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Human-Computer Interaction (HCI)
While the above three areas are where I do most of my research, I am also interested in general HCI work including interaction design and visual perception. I will be happy to supervise students in other HCI related projects as well.
Works
Search Professor Arindam Dey’s works on UQ eSpace
Featured
2019
Conference Publication
Effects of sharing real-time multi-sensory heart rate feedback in different immersive collaborative virtual environments
Dey, Arindam, Chen, Hao, Zhuang, Chang, Billinghurst, Mark and Lindeman, Robert W. (2019). Effects of sharing real-time multi-sensory heart rate feedback in different immersive collaborative virtual environments. 17th IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2018, Munich, Germany, 16-20 October 2018. New York, NY, United States: Institute of Electrical and Electronics Engineers. doi: 10.1109/ISMAR.2018.00052
Featured
2019
Conference Publication
Exploration of an EEG-based cognitively adaptive training system in virtual reality
Dey, Arindam, Chatourn, Alex and Billinghurst, Mark (2019). Exploration of an EEG-based cognitively adaptive training system in virtual reality. 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), Osaka, Japan, 23-27 March 2019. Piscataway, NJ, United States: Institute of Electrical and Electronics Engineers. doi: 10.1109/VR.2019.8797840
Featured
2018
Journal Article
A systematic review of 10 Years of Augmented Reality usability studies: 2005 to 2014
Dey, Arindam, Billinghurst, Mark, Lindeman, Robert W. and Swan, J. Edward (2018). A systematic review of 10 Years of Augmented Reality usability studies: 2005 to 2014. Frontiers in Robotics and AI, 5 (APR) 37. doi: 10.3389/frobt.2018.00037
Featured
2017
Conference Publication
Effects of sharing physiological states of players in collaborative virtual reality gameplay
Dey, Arindam, Piumsomboon, Thammathip, Lee, Youngho and Billinghurst, Mark (2017). Effects of sharing physiological states of players in collaborative virtual reality gameplay. 2017 ACM SIGCHI Conference on Human Factors in Computing Systems, CHI 2017, Denver, CO, United States, 6-11 May 2017. New York, NY, United States: Association for Computing Machinery. doi: 10.1145/3025453.3026028
2024
Journal Article
Machine learning based classification of presence utilizing psychophysiological signals in immersive virtual environments
Saha, Shuvodeep, Dobbins, Chelsea, Gupta, Anubha and Dey, Arindam (2024). Machine learning based classification of presence utilizing psychophysiological signals in immersive virtual environments. Scientific Reports, 14 (1) 21667, 1-17. doi: 10.1038/s41598-024-72376-1
2024
Conference Publication
PhysioCHI: towards best practices for integrating physiological signals in HCI
Chiossi, Francesco, Stepanova, Ekaterina R., Tag, Benjamin, Perusquia-Hernandez, Monica, Kitson, Alexandra, Dey, Arindam, Mayer, Sven and El Ali, Abdallah (2024). PhysioCHI: towards best practices for integrating physiological signals in HCI. CHI EA '24, Honolulu, HI, United States, 11-16 May 2024. New York, NY, United States: ACM. doi: 10.1145/3613905.3636286
2024
Journal Article
VR.net: A Real-world Dataset for Virtual Reality Motion Sickness Research
Wen, Elliott, Gupta, Chitralekha, Sasikumar, Prasanth, Billinghurst, Mark, Wilmott, James, Skow, Emily, Dey, Arindam and Nanayakkara, Suranga (2024). VR.net: A Real-world Dataset for Virtual Reality Motion Sickness Research. IEEE Transactions on Visualization and Computer Graphics, PP (99), 1-7. doi: 10.1109/tvcg.2024.3372044
2023
Conference Publication
A motion-simulation platform to generate synthetic motion data for computer vision tasks
Chalmers, Andrew, Zhao, Junhong, Khuan Hoh, Weng, Drown, James, Finnie, Simon, Yao, Richard, Lin, James, Wilmott, James, Dey, Arindam, Billinghurst, Mark and Rhee, Taehyun (2023). A motion-simulation platform to generate synthetic motion data for computer vision tasks. SA '23: SIGGRAPH Asia 2023 Technical Communications, Sydney, NSW, Australia, 12-15 December 2023. New York, NY, United States: ACM. doi: 10.1145/3610543.3628795
2023
Conference Publication
Multi-modal classification of cognitive load in a VR-based training system
Bhat, Srikrishna S., Dobbins, Chelsea, Dey, Arindam and Sharma, Ojaswa (2023). Multi-modal classification of cognitive load in a VR-based training system. 2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), Sydney, Australia, 16-20 October 2023. Piscataway, NJ, United States: Institute of Electrical and Electronics Engineers. doi: 10.1109/ismar59233.2023.00065
2023
Conference Publication
Deep learning-based simulator sickness estimation from 3D motion
Zhao, Junhong, Tran, Kien T. P., Chalmers, Andrew, Hoh, Weng Khuan, Yao, Richard, Dey, Arindam, Wilmott, James, Lin, James, Billinghurst, Mark, Lindeman, Robert W. and Rhee, Taehyun (2023). Deep learning-based simulator sickness estimation from 3D motion. 2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), Sydney, NSW Australia, 16-20 October 2023. New York, NY USA: Institute of Electrical and Electronics Engineers. doi: 10.1109/ismar59233.2023.00018
2023
Conference Publication
'Auslan Alexa': A case study of VR Wizard of Oz prototyping for requirements elicitation with Deaf participants
Vithanage, Shashindi, Dey, Arindam and Korte, Jessica (2023). 'Auslan Alexa': A case study of VR Wizard of Oz prototyping for requirements elicitation with Deaf participants. 30th IEEE Conference Virtual Reality and 3D User Interfaces (IEEE VR), Shanghai, China, 25-29 March 2023. Piscataway, NJ United States: Institute of Electrical and Electronics Engineers.. doi: 10.1109/VRW58643.2023.00298
2023
Conference Publication
Towards an inclusive and accessible Metaverse
Parker, Callum, Yoo, Soojeong, Lee, Youngho, Fredericks, Joel, Dey, Arindam, Cho, Youngjun and Billinghurst, Mark (2023). Towards an inclusive and accessible Metaverse. 2023 CHI Conference on Human Factors in Computing Systems, Hamburg, Germany, 23-28 April 2023. New York, NY USA: Association for Computing Machinery. doi: 10.1145/3544549.3573811
2023
Journal Article
Editorial: Everyday Virtual and Augmented Reality: Methods and Applications, Volume II
Zielasko, Daniel, Borst, Christoph W., Jung, Sungchul and Dey, Arindam (2023). Editorial: Everyday Virtual and Augmented Reality: Methods and Applications, Volume II. Frontiers in Virtual Reality, 4 1197858. doi: 10.3389/frvir.2023.1197858
2022
Journal Article
Effects of interacting with facial expressions and controllers in different virtual environments on presence, usability, affect, and neurophysiological signals
Dey, Arindam, Barde, Amit, Yuan, Bowen, Sareen, Ekansh, Dobbins, Chelsea, Goh, Aaron, Gupta, Gaurav, Gupta, Anubha and Billinghurst, Mark (2022). Effects of interacting with facial expressions and controllers in different virtual environments on presence, usability, affect, and neurophysiological signals. International Journal of Human-Computer Studies, 160 102762, 1-14. doi: 10.1016/j.ijhcs.2021.102762
2022
Conference Publication
Comparing physiological and emotional effects of happy and sad virtual environments experienced in video and virtual reality
Zhu, Yuankun and Dey, Arindam (2022). Comparing physiological and emotional effects of happy and sad virtual environments experienced in video and virtual reality. IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR), Virtual, 12-16 March 2022. Piscataway, NJ USA: Institute of Electrical and Electronics Engineers. doi: 10.1109/VRW55335.2022.00275
2022
Conference Publication
Effects of heart rate feedback on an asymmetric platform using augmented reality and laptop
Dey, Arindam, Cao, Yufei and Dobbins, Chelsea (2022). Effects of heart rate feedback on an asymmetric platform using augmented reality and laptop. IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR), Virtual, 12-16 March 2022. Piscataway, NJ USA: Institute of Electrical and Electronics Engineers. doi: 10.1109/VRW55335.2022.00051
2021
Conference Publication
Focus Group on Social Virtual Reality in Social Virtual Reality: Effects on Emotion and Self-Awareness
Manyuru, Patricia, Dobbins, Chelsea, Matthews, Benjamin, Baumann, Oliver and Dey, Arindam (2021). Focus Group on Social Virtual Reality in Social Virtual Reality: Effects on Emotion and Self-Awareness. 2021 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), Bari, Italy, 4-8 October 2021. Piscataway, NJ United States: IEEE. doi: 10.1109/ismar-adjunct54149.2021.00099
2021
Journal Article
Editorial: Everyday Virtual and Augmented Reality: Methods and Applications
Borst, Christoph W., Weyers, Benjamin, Simeone, Adalberto L., Dey, Arindam and Zielasko, Daniel (2021). Editorial: Everyday Virtual and Augmented Reality: Methods and Applications. Frontiers in Virtual Reality, 2 760883. doi: 10.3389/frvir.2021.760883
2021
Conference Publication
Connecting the brains via virtual eyes: eye-gaze directions and inter-brain synchrony in VR
Gumilar, Ihshan, Barde, Amit, Hayati, Ashkan F., Billinghurst, Mark, Lee, Gun, Momin, Abdul, Averill, Charles and Dey, Arindam (2021). Connecting the brains via virtual eyes: eye-gaze directions and inter-brain synchrony in VR. 2021 CHI: Conference on Human Factors in Computing Systems, Yokohama, Japan, 8-13 May 2021. New York, NY, USA: Association for Computing Machinery. doi: 10.1145/3411763.3451583
2020
Journal Article
A review of hyperscanning and its use in virtual environments
Barde, Amit, Gumilar, Ihshan, Hayati, Ashkan F., Dey, Arindam, Lee, Gun and Billinghurst, Mark (2020). A review of hyperscanning and its use in virtual environments. Informatics, 7 (4) 55, 55. doi: 10.3390/informatics7040055
Funding
Current funding
Supervision
Availability
- Dr Arindam Dey is:
- Available for supervision
Before you email them, read our advice on how to contact a supervisor.
Available projects
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Exploring Emotional and Cognitive Effects of Heterogeneous Mixed Reality Remote Collaboration
Current collaboration systems between remote users are mostly homogeneous, whereby the collaborators use the same technology and/or devices. These systems do not adapt to the emotional and cognitive states of the users however. This project will explore a mixed reality (MR) heterogeneous system to develop theories, visualizations and interaction methods, with the aim of producing an innovative and validated model of sharing of emotional and cognitive states in MR heterogeneous collaborations. The outcome will include a demonstration prototype, completed user evaluations and design guidelines leading to knowledge transfer and commercialization. This project will inform future larger projects to have significant benefits in industries where remote training and supervision are useful.
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Cognitively Adaptive Extended Reality Learning Application
This project will design, develop, and evaluate cognitively adaptive interface (visualization and interaction methods) for learning using both augmented and virtual reality technologies. Physiological sensors, EEG, eye tracking information will be collected in real time and used to make the interface adaptive.
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Collaborative Virtual Reality Interfaces with Empathetic Cues
This project will design, develop, and evaluate visualization and interaction methods to share emotional cues between collaborators to make them collaborate seamlessly and understand one another emotionally. This project will involve using physiological sensors, EEG, and Unity 3D/Unreal gaming engine.
Supervision history
Current supervision
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Doctor Philosophy
Exploring Cognitively and Physiologically Adaptive Virtual Reality Systems for Industrial Training
Associate Advisor
Other advisors: Dr Chelsea Dobbins
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Doctor Philosophy
Cognitively and Physiologically Adaptive Virtual Reality Systems
Associate Advisor
Other advisors: Dr Chelsea Dobbins
Completed supervision
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2021
Doctor Philosophy
Fiercely practical: Developing a novel ethnomethodologically-informed think-aloud analysis for investigating the work of play of computer roleplaying games
Associate Advisor
Other advisors: Associate Professor Ben Matthews
Media
Enquiries
Contact Dr Arindam Dey directly for media enquiries about:
- Empathic Computing
- Mixed Reality
- Virtual Reality
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