2018 Journal Article The impact of video game intervention on reducing stress and enhancing language achievement and communication skillsSoyoof, Ali and McLay, Katherine Frances (2018). The impact of video game intervention on reducing stress and enhancing language achievement and communication skills. International Journal of Pedagogies and Learning, 14 (1), 45-58. |
2018 Journal Article The “friend of zone of proximal development” role: ePortfolios as boundary objectsImpedovo, M. A., Ligorio, M. B. and McLay, K. F. (2018). The “friend of zone of proximal development” role: ePortfolios as boundary objects. Journal of Computer Assisted Learning, 34 (6), 753-761. doi: 10.1111/jcal.12282 |
2018 Journal Article Geeks, gamers, and girls: revealing diverse digital identities with membership categorisation analysisMcLay, Katherine F. (2018). Geeks, gamers, and girls: revealing diverse digital identities with membership categorisation analysis. Discourse, 40 (6), 1-16. doi: 10.1080/01596306.2018.1457625 |
2017 Journal Article iBecome: iPads as a tool for self-makingMcLay, Katherine, Renshaw, Peter and Phillips, Louise Gweneth (2017). iBecome: iPads as a tool for self-making. International Journal of Educational Research, 84, 68-78. doi: 10.1016/j.ijer.2016.05.009 |
2016 Journal Article Communicating Corporate Social Responsibility in Social Media: Sense-making processes evolving with the development of virtual Communities of PracticeD'Aprile, Gianvito , Racano, Margherita , Annese, Susanna and McLay, Katherine (2016). Communicating Corporate Social Responsibility in Social Media: Sense-making processes evolving with the development of virtual Communities of Practice. QWERTY - Open and Interdisciplinary Journal of Technology, Culture and Education, 11 (1), 44-62. |