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2018

Journal Article

The impact of video game intervention on reducing stress and enhancing language achievement and communication skills

Soyoof, Ali and McLay, Katherine Frances (2018). The impact of video game intervention on reducing stress and enhancing language achievement and communication skills. International Journal of Pedagogies and Learning, 14 (1), 45-58.

The impact of video game intervention on reducing stress and enhancing language achievement and communication skills

2018

Journal Article

The “friend of zone of proximal development” role: ePortfolios as boundary objects

Impedovo, M. A., Ligorio, M. B. and McLay, K. F. (2018). The “friend of zone of proximal development” role: ePortfolios as boundary objects. Journal of Computer Assisted Learning, 34 (6), 753-761. doi: 10.1111/jcal.12282

The “friend of zone of proximal development” role: ePortfolios as boundary objects

2018

Journal Article

Geeks, gamers, and girls: revealing diverse digital identities with membership categorisation analysis

McLay, Katherine F. (2018). Geeks, gamers, and girls: revealing diverse digital identities with membership categorisation analysis. Discourse, 40 (6), 1-16. doi: 10.1080/01596306.2018.1457625

Geeks, gamers, and girls: revealing diverse digital identities with membership categorisation analysis

2017

Journal Article

iBecome: iPads as a tool for self-making

McLay, Katherine, Renshaw, Peter and Phillips, Louise Gweneth (2017). iBecome: iPads as a tool for self-making. International Journal of Educational Research, 84, 68-78. doi: 10.1016/j.ijer.2016.05.009

iBecome: iPads as a tool for self-making

2016

Journal Article

Communicating Corporate Social Responsibility in Social Media: Sense-making processes evolving with the development of virtual Communities of Practice

D'Aprile, Gianvito , Racano, Margherita , Annese, Susanna and McLay, Katherine (2016). Communicating Corporate Social Responsibility in Social Media: Sense-making processes evolving with the development of virtual Communities of Practice. QWERTY - Open and Interdisciplinary Journal of Technology, Culture and Education, 11 (1), 44-62.

Communicating Corporate Social Responsibility in Social Media: Sense-making processes evolving with the development of virtual Communities of Practice