Lorna Macdonald delivers courses at the intersection of design, technology and humanity at The University of Queensland. Her interaction & technology interests lean towards the tangible and physical. Her research focus is on location-based systems & reinventing the value of design frameworks for education.
Certificate IV of Assessment and Workplace Training, unknown
Bachelor (Honours), The University of Queensland
Bachelor of Design Studies, unknown
Research interests
Design Education
The teaching and assessment of design and design process in a human-centred computing context. Developing and evaluating tools to support students-as-designers navigating unfamiliar design problems and contexts.
Tangible and alternative interactions
The exploration of alternate modes of interacting with technology in our day-to-day lives, leveraging the tactile and material experience.
Design guidance for location-based play: a review of research frameworks
Macdonald, Lorna, Matthews, Ben and Viller, Stephen (2020). Design guidance for location-based play: a review of research frameworks. DRS2020, Brisbane, QLD, Australia, 11-14 August, 2020. London, United Kingdom: Design Research Society. doi: 10.21606/drs.2020.174
Morrison, Ann, Macdonald, Lorna, MacColl, Ian and Simpson, Matthew (2006). The Pedagogical Practice of Locative Experience. Leonardo Electronic Almanac (LEA), 14 (3), 1-3.
MacDonald, L. (2005). Designing for Location-Dependence. 42nd Digital Arts and Culture Conference 2005, Copenhagen, Denmark, 1-3 December 2005. Copenhagen, Denmark: IT University of Copenhagen.