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2013

Conference Publication

The effects of gamification on student learning through the use of reputation and rewards within community moderated discussion boards

Smith, Elliot, Herbert, Jeremy, Kavanagh, Lydia and Reidsema, Carl (2013). The effects of gamification on student learning through the use of reputation and rewards within community moderated discussion boards. AAEE 2013: 24th Annual Conference of the Australasian Association for Engineering Education, Gold Coast, QLD, Australia, 8-11 December, 2013. Nathan, QLD, Australia: Griffith School of Engineering, Griffith University.

The effects of gamification on student learning through the use of reputation and rewards within community moderated discussion boards

2013

Conference Publication

Helping students find answers: algorithmic interpretation of student questions

Herbert, Jeremy, Smith, Elliot, Reidsema, Carl and Lydia Kavanagh (2013). Helping students find answers: algorithmic interpretation of student questions. AAEE 2013: 24th Annual Conference of the Australasian Association for Engineering Education, Gold Coast, QLD, Australia, 8-11 December, 2013. Nathan, QLD, Australia: Griffith School of Engineering, Griffith University.

Helping students find answers: algorithmic interpretation of student questions