2011 Conference Publication High-resolution relightable buildings from photographsMelendez, Francho, Glencross, Mashhuda, Ward, Gregory J. and Hubbold, Roger J. (2011). High-resolution relightable buildings from photographs. ACM Special Interest Group on Computer Graphics and Interactive Techniques Conference, SIGGRAPH'11, Vancouver, Canada, 7- 11 August, 2011. New York, NY, United States: ACM . doi: 10.1145/2037826.2037877 |
2009 Conference Publication Computation & cultural heritage: Fundamentals and applicationsBrown, Benedict, Cain, Kevin, Cignoni, Paolo, Debevec, Paul, Downing, Greg and Glencross, Mashhuda (2009). Computation & cultural heritage: Fundamentals and applications. New York, NY, USA: ACM. doi: 10.1145/1667239.1667249 |
2009 Conference Publication A case study evaluation: perceptually accurate textured surface modelsWard, Greg and Glencross, Mashhuda (2009). A case study evaluation: perceptually accurate textured surface models. APGV 2009: Symposium on Applied Perception in Graphics and Visualization, Chania, Crete, Greece, 30 September - 2 October 2009. New York, NY, United States: ACM. doi: 10.1145/1620993.1621015 |
2008 Conference Publication A perceptually validated model for surface depth hallucinationGlencross, Mashhuda, Ward, Gregory J., Jay, Caroline, Liu, Jim, Melendez, Francho and Hubbold, Roger (2008). A perceptually validated model for surface depth hallucination. |
2007 Conference Publication Effective cooperative haptic interaction over the InternetGlencross, Mashhuda, Jay, Caroline, Feasel, Jeff, Kohli, Luv, Whitton, Mary and Hubbold, Roger (2007). Effective cooperative haptic interaction over the Internet. 2007 IEEE Virtual Reality Conference, VR'07, Charlotte, NC, United States, March 10, 2007-March 14, 2007. IEEE. doi: 10.1109/VR.2007.352471 |
2007 Conference Publication How people use presentation to search for a link: expanding the understanding of accessibility on the WebJay, Caroline, Stevens, Robert, Glencross, Mashhuda, Chalmers, Alan and Yang, Cathy (2007). How people use presentation to search for a link: expanding the understanding of accessibility on the Web. Third International Cross-Disciplinary Workshop on Web Accessibility (W4A 2006) , Edinburgh, United Kingdom, 22-23 May 2006. New York, NY, United States: ACM. doi: 10.1007/s10209-007-0089-5 |
2006 Conference Publication How people use presentation to search for a link: expanding the understanding of accessibility on the webJay, Caroline, Stevens, Robert, Glencross, Mashhuda and Chalmers, Alan (2006). How people use presentation to search for a link: expanding the understanding of accessibility on the web. International cross-disciplinary workshop on Web accessibility (W4A), Edinburgh, United Kingdom, 22-23 May 2006. New York, NY, United States: ACM. doi: 10.1145/1133219.1133241 |
2006 Conference Publication Exploiting perception in high-fidelity virtual environmentsGlencross, Mashhuda, Chalmers, Alan G., Lin, Ming C., Otaduy, Miguel A. and Gutierrez, Diego (2006). Exploiting perception in high-fidelity virtual environments. 2006 ACM SIGGRAPH Courses, SIGGRAPH 2006, Boston, MA, United States, 30 July - 3 August 2006. New York, NY, United States: Association for Computing Machinery. doi: 10.1145/1185657.1185814 |
2005 Conference Publication Dynamic primitive caching for haptic rendering of large-scale modelsGlencross, M., Hubbold, R. and Lyons, B. (2005). Dynamic primitive caching for haptic rendering of large-scale models. 1st Joint Eurohaptics Conference/Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, Pisa, Italy, 18-20 Mar 2005. Piscataway, NJ, United States: IEEE . doi: 10.1109/WHC.2005.43 |
2004 Conference Publication A framework for haptic rendering of large-scale virtual environmentsGlencross, Mashhuda and Hubbold, Roger (2004). A framework for haptic rendering of large-scale virtual environments. ACM SIGGRAPH 2004, Los Angeles, CA, United States, 8-12 August 2004. New York, NY, United States: ACM. doi: 10.1145/1186223.1186280 |
2004 Conference Publication Minimising latency and maintaining consistency in distributed virtual prototypingMarsh, J., Glencross, M., Pettifer, S., Hubbold, R. J., Cook, J. and Daubrenet, S. (2004). Minimising latency and maintaining consistency in distributed virtual prototyping. ACM SIGGRAPH International Conference on Virtual Reality Continuum and its Applications in Industry, Singapore, 16-18 June 2004 . |
2002 Conference Publication DIVIPRO: Distributed Interactive VIrtual PROtotoypingGlencross, Mashhuda, Marsh, James, Cook, Jon, Daubrenet, Sylvain, Pettifer, Steve and Hubbold, Roger (2002). DIVIPRO: Distributed Interactive VIrtual PROtotoyping. ACM SIGGRAPH 2002 conference, San Antonio, TX, United States, 21-126 July 2001. New York, NY, United States: ACM Press. doi: 10.1145/1242073.1242183 |
2001 Conference Publication Iota: an approach to physically-based modelling in virtual environmentsGlencross, Mashhuda, Howard, Toby and Pettifer, Steve (2001). Iota: an approach to physically-based modelling in virtual environments. IEEE Virtual Reality 2001 Conference, Yokohama, Japan, 13-17 March 2001. Piscataway, NJ, United States: IEEE. doi: 10.1109/VR.2001.913800 |
2000 Conference Publication Managing the Complexity of Physically Based Modelling in Virtual RealityGlencross, Mashhuda and Murta, Alan (2000). Managing the Complexity of Physically Based Modelling in Virtual Reality. Fourth international conference of Computer Graphics and Artificial Intelligence, Limoges, France, 3-4 March 2000. |
1999 Conference Publication A Virtual Jacob's LadderGlencross, Mashhuda and Murta, Alan (1999). A Virtual Jacob's Ladder. Graphicon, Moscow, Russia, 26 August-1 September 1999. |
1998 Conference Publication Multi-body simulation in virtual environmentsGlencross, M. and Murta, A. (1998). Multi-body simulation in virtual environments. 12th European Simulation Multiconference (ESM 98), Manchester, United Kingdom, 16-19 June 1998. San Diego, CA, United States: SOC MODELING SIMULATION INT-SCS. |