
Overview
Background
Human-centred design of interactive systems
Stephen Viller is a researcher and educator in human-centred design methods, particularly applied to designing social, domestic and mobile computing technologies, and understanding how people's interactions in everyday settings inform the design of such technologies. He has over 20 years of experience in Computer Supported Cooperative Work (CSCW), Interaction Design, and Human-Computer Interaction (HCI) research, where he has focused on bridging disciplines and perspectives. He has concentrated on qualitative methods, particularly observational fieldwork, contextual interviews, diary studies and field trips, but also increasingly on more ‘designerly’ approaches such as cultural probes, low-fidelity prototypes, rapid prototyping and sketching.
Stephen is an Associate Professor and leader of the Human-Centred Computing discipline in the School of Electrical Engineering & Computer Science, and UQ's Theme Leader for the Digital Worlds and Disruptive Technologies theme in the QUEX Institute. From 2016-2019 he was the Director of Coursework Studies (Chair of T&L committee) and from 2011-2016 he was Program Director of the Bachelor of Multimedia Design and Master of Interaction Design. His publications span various interdisciplinary journals and conferences in HCI/CSCW and technology design. He has a BSc (Hons) Computation (UMIST), MSc Cognitive Science (Manchester) and PhD Computing (Lancaster).
Availability
- Associate Professor Stephen Viller is:
- Available for supervision
- Media expert
Fields of research
Qualifications
- Bachelor (Honours) of Computer Science, University of Manchester Institute of Science and Technology
- Masters (Coursework) of Cognitive Science, The University of Manchester
- Doctor of Philosophy of Computer-Human Interaction, The University of Lancaster
Research interests
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Computer Supported Cooperative Work (CSCW)
I am interested in all aspects of the understanding of social interaction, methods of studying people in social settings, and informing the design of social technologies.
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Interaction Design
I am interested in people-centred methods for informing the design of interactive technologies. In particular, I explore how methods from other disciplines can be adopted and adapted to improve the software design process.
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Emerging technologies
Technology is only really interesting to me in terms of what it allows people to achieve. I am interested in various technologies in order to prototype and explore novel applications to solve problems in specific contexts. Current technologies I am working with include Internet of Things (IoT), Mixed and Augmented Reality (AR), Physical Computing, and mobile social software.
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Application contexts
Interaction design research takes place in everyday settings where we can understand current practice/activities and prototype and evaluate solutions. My research has involved a wide range of contexts, including dependable and safety-critical systems, office work, tourism, health, behaviour change, and education. In all these domains, my approach is to inform the design of technologies that not only meet the functional and usability needs/requirements of the people in the context, but that are also technologies that people would actually want to use.
Works
Search Professor Stephen Viller’s works on UQ eSpace
2014
Conference Publication
Designing for reducing procrastination on side projects
Lu, Zeqing, Matthews, Ben and Viller, Stephen (2014). Designing for reducing procrastination on side projects. Australian Computer-Human Interaction Conference (OzCHI 2014), Sydney, NSW, Australia, 2-5 December 2014. New York, NY, United States: ACM. doi: 10.1145/2686612.2686673
2014
Conference Publication
Designer client communication in web design: a case study on the use of communication in practice
Dekker, Andrew, Worthy, Peter, Viller, Stephen, Zimbardi, Kirsten and Robinson, Ricky (2014). Designer client communication in web design: a case study on the use of communication in practice. Australian Computer-Human Interaction Conference (OzCHI 2014), Sydney, NSW, Australia, 2-5 December 2014. New York, NY, United States: ACM. doi: 10.1145/2686612.2686681
2014
Conference Publication
Designing Support for Collaboration around Physical Artefacts: Using Augmented Reality in Learning Environments
Weigel, Jason, Viller, Stephen and Schulz, Mark (2014). Designing Support for Collaboration around Physical Artefacts: Using Augmented Reality in Learning Environments. IEEE International Symposium on Mixed and Augmented Reality (ISMAR) - Science and Technology, Munich Germany, 10-12 September 2014. Piscataway, NJ United States: I E E E. doi: 10.1109/ISMAR.2014.6948507
2013
Conference Publication
Green robots, sustainable cities and inquiring minds: young children engineer robots to create cities of the future
Dole, Shelley, Boden, Marie, Campbell, Chris and Viller, Stephen (2013). Green robots, sustainable cities and inquiring minds: young children engineer robots to create cities of the future. 7th International Technology, Education and Development Conference (INTED), Valencia, Spain, 4-6 March 2013. Valencia, Spain: International Association of Technology, Education and Development (IATED).
2013
Conference Publication
Young children engineering robots to create cities of the future: A work in progress
Campbell, C., Boden, M., Dole, S. and Viller, S. (2013). Young children engineering robots to create cities of the future: A work in progress. 24th International Conference of the Society for Information Technology and Teacher Education, Chesapeake, Canada, 25-29 March 2013. New Orleans, Louisiana, United States: SITE.
2013
Book Chapter
Going DEEP: Public, iterative release as a mobile research strategy
Dekker, Andrew, Marrington, Justin and Viller, Stephen (2013). Going DEEP: Public, iterative release as a mobile research strategy. Tools for Mobile Multimedia Programming and Development. (pp. 1-17) Hershey, PA, United States: IGI Global. doi: 10.4018/978-1-4666-4054-2.ch001
2013
Conference Publication
Community exchange: Social software to support group discussion
Nor, Romiza M. and Viller, Stephen (2013). Community exchange: Social software to support group discussion. 2013 International Conference of Information and Communication Technology, ICoICT 2013, Bandung, Indonesia, 20 - 22 March 2013. Piscataway, NJ United States: I E E E. doi: 10.1109/ICoICT.2013.6574564
2013
Conference Publication
Principled ways of finding, analysing and planning for communicative overhead in interaction technology for fashion industry
Yang, Jason, Rintel, Sean and Viller, Stephen (2013). Principled ways of finding, analysing and planning for communicative overhead in interaction technology for fashion industry. 15th International Conference on Human-Computer Interaction, HCI International 2013, Las Vegas, NV United States, 21 - 26 July 2013. Heidelberg, Germany: Springer. doi: 10.1007/978-3-642-39265-8_54
2012
Conference Publication
Design of software to support families with food-allergic and food-intolerant children
Henricksen, Karen and Viller, Stephen (2012). Design of software to support families with food-allergic and food-intolerant children. 24th Australian Computer-Human Interaction Conference (OzCHI 2012), Melbourne, VIC, Australia, 26 - 30 November 2012. New York, USA: ACM. doi: 10.1145/2414536.2414571
2012
Conference Publication
Outsourcing: Mashing up design methods and technologies in the fashion industry
Yang, Jason, Viller, Stephen and Rintel, Sean (2012). Outsourcing: Mashing up design methods and technologies in the fashion industry. PIN-C 2012: Participatory Innovation Conference, Melbourne, Australia, 12-14 January 2012. Sønderborg, Denmark: University of Southern Denmar.
2012
Journal Article
Street computing: towards an integrated open data application programming interface (API) for cities
Robinson, Ricky, Rittenbruch, Markus, Foth, Marcus, Filonik, Daniel and Viller, Stephen (2012). Street computing: towards an integrated open data application programming interface (API) for cities. Journal of Urban Technology, 19 (2), 1-23. doi: 10.1080/10630732.2012.698064
2011
Conference Publication
Discovery table: Exploring the design of tangible and ubiquitous technology for learning in preparatory classrooms
Boden, Marie, Andrew Dekker and Viller, Stephen (2011). Discovery table: Exploring the design of tangible and ubiquitous technology for learning in preparatory classrooms. 23rd Australian Computer-Human Interaction Conference, Canberra, Australia, 28 November - 2 December 2011. New York, United States: ACM Press. doi: 10.1145/2071536.2071543
2011
Conference Publication
Open-ended art environments motivate participation
Morrison, Ann, Viller, Stephen and Mitchell, Peta (2011). Open-ended art environments motivate participation. 8th International Conference on Advances in Computer Entertainment Technology (ACE2011), Lisbon, Portugal, 8–11 November 2011. New York, United States: ACM Press. doi: 10.1145/2071423.2071479
2010
Conference Publication
Spelling Bug: Benefits of using adaptive technology for training spelling in primary school classrooms
Boden, Marie, Viller, Stephen and Dole, Shelley (2010). Spelling Bug: Benefits of using adaptive technology for training spelling in primary school classrooms. 22nd Conference of the Computer-Human Interaction Special Interest Group of Australia on Computer-Human Interaction (OZCHI 2010), Brisbane, Australia, November 22-26, 2010. New York , United States: ACM Press. doi: 10.1145/1952222.1952295
2010
Conference Publication
Meet Eater: Affectionate computing, social networks and human-plant interaction
Isai, Bashkim and Viller, Stephen (2010). Meet Eater: Affectionate computing, social networks and human-plant interaction. 22nd Conference of the Computer-Human Interaction Special Interest Group of Australia on Computer-Human Interaction (OZCHI 2010), Brisbane, Australia, 22-26 November 2010. New York , United States: ACM Press. doi: 10.1145/1952222.1952322
2010
Conference Publication
Dialogic shifts: The rhythm and sequence of artefacts in aesthetically informed interaction design practice
Yuille, Jeremy, Akama, Yoko, Macdonald, Hugh, Stewart, Nifeli, Vaughan, Laurene and Viller, Stephen (2010). Dialogic shifts: The rhythm and sequence of artefacts in aesthetically informed interaction design practice. 22nd Annual Conference of the Computer-Human Interaction Special Interest Group (CHISIG) of Australia on Computer-Human Interaction, Brisbane, Australia, 22-26 November 2010. New York , United States: ACM Press (Association for Computing Machinery). doi: 10.1145/1952222.1952263
2010
Conference Publication
Ethnography considered useful: Situating criticality
Morrison, Ann, Viller, Stephen and Mitchell, Peta (2010). Ethnography considered useful: Situating criticality. 22nd Annual Conference of the Computer-Human Interaction Special Interest Group (CHISIG) of Australia on Computer-Human Interaction, Brisbane, Australia, 22 - 26 November 2010. New York, United States: ACM Digital Library. doi: 10.1145/1952222.1952261
2010
Edited Outputs
Proceedings of the 22nd Conference of the Computer-Human Interaction Special Interest Group of Australia on Computer-Human Interaction
Viller, Stephen A. and Kraal, Ben eds. (2010). Proceedings of the 22nd Conference of the Computer-Human Interaction Special Interest Group of Australia on Computer-Human Interaction. 22nd Conference of the Computer-Human Interaction Special Interest Group of Australia on Computer-Human Interaction (OZCHI 2010), Brisbane, Australia, 22-26 November 2010. New York, United States: ACM Press.
2009
Conference Publication
Exploring virtual representations of physical artefacts in a multi-touch clothing design collaboration system
Yang, Jason, Dekker, Andrew, Muhlberger, Ralf and Viller, Stephen (2009). Exploring virtual representations of physical artefacts in a multi-touch clothing design collaboration system. OZCHI '09: 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group: Design: Open 24/7, Melbourne, Australia, 23 - 27 November, 2009. New York, NY, USA: ACM. doi: 10.1145/1738826.1738895
2009
Book Chapter
Design and evaluation of intentionally enriched awareness
Rittenbruch, Markus, Mansfield, Tim and Viller, Stephen (2009). Design and evaluation of intentionally enriched awareness. Awareness systems: advances in theory, methodology and design. (pp. 367-395) London, United Kingdom: Springer London. doi: 10.1007/978-1-84882-477-5_16
Funding
Current funding
Supervision
Availability
- Associate Professor Stephen Viller is:
- Available for supervision
Before you email them, read our advice on how to contact a supervisor.
Available projects
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Generative AI in Social Service Organisations
Generative AI provides new opportunities for social service organizations in internal operations and in providing service delivery. While there are considerable risks, through collaborative co-designing and deploying such tools in an ethical, responsible and safe manner, generative AI tools can support human professionals and service users for enhanced greater wellbeing outcomes.
Working in a multi-disciplinary research team, this project involves working with a social service organization (to be determined with the candidate and advisors) to identify, co-design and pilot generative AI tools.
You will require a demonstrated interest in connecting technology with social science.
Please follow the link for more details and instructions for applying for this project
Supervision history
Current supervision
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Doctor Philosophy
Designing for location dependence: a framework for design
Principal Advisor
Other advisors: Associate Professor Ben Matthews
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Doctor Philosophy
Trust vs Disgust: The Believability and Trustworthiness of Digital Characters
Principal Advisor
Other advisors: Associate Professor Mashhuda Glencross
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Doctor Philosophy
Mixed reality collaborative learning environment for use in distance education for professional development
Principal Advisor
Other advisors: Dr Marie Boden
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Doctor Philosophy
A mobile health intervention for promoting light and moderate intensity physical activity among young cancer survivors
Principal Advisor
Other advisors: Associate Professor Chelsea Dobbins, Professor Sandie McCarthy
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Doctor Philosophy
Designing for location dependence: a framework for design
Principal Advisor
Other advisors: Associate Professor Ben Matthews
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Doctor Philosophy
Positive Tipping Points Driving Clean Energy Adoption
Associate Advisor
Other advisors: Associate Professor Mashhuda Glencross
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Doctor Philosophy
Positive Tipping Points Driving Clean Energy Adoption
Associate Advisor
Other advisors: Associate Professor Mashhuda Glencross
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Doctor Philosophy
Weaving Tech and Teach: A Participatory Design Exploration with Primary School Teachers
Associate Advisor
Other advisors: Associate Professor Ben Matthews
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Doctor Philosophy
Extreme Analytics
Associate Advisor
Other advisors: Professor Gianluca Demartini, Dr Jarrod Knibbe, Dr Maxime Cordeil
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Doctor Philosophy
Fostering Making Practices in People from Low Socio-Economic Backgrounds
Associate Advisor
Other advisors: Dr Dhaval Vyas
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Doctor Philosophy
Exploring Emotional and Cognitive Effects of Heterogeneous Mixed Reality Remote Collaboration
Associate Advisor
Other advisors: Associate Professor Ben Matthews
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Master Philosophy
Critical Making and Design Ethics: A Foucauldian Perspective on Surveillance, Control and Biopower in Designed Digital Interactivity
Associate Advisor
Other advisors: Dr Dhaval Vyas
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Doctor Philosophy
Fostering Making Practices in People from Low Socio-Economic Backgrounds
Associate Advisor
Other advisors: Dr Dhaval Vyas
Completed supervision
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2020
Master Philosophy
The Efficacy and Usefulness of Software Carpentry Training: A Follow-Up Cohort Study
Principal Advisor
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2017
Doctor Philosophy
Journalism Design: The NewsCube, Interactive Technologies and Practice
Principal Advisor
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2015
Doctor Philosophy
Contextual considerations for the design of Learner-adaptive computer support in collaborative classrooms
Principal Advisor
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2015
Doctor Philosophy
Web Designer / Client Communication: An in-situ development and evaluation of tools and methods to support the collaborative design of interactive technologies
Principal Advisor
Other advisors: Associate Professor Ben Matthews
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2014
Doctor Philosophy
Designing a technology mash-up to support remote physical-digital fashion design collaboration
Principal Advisor
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2012
Doctor Philosophy
SonicAir: Designing Sonification-Based Phatic Technology for Independent Living
Principal Advisor
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2012
Doctor Philosophy
Active Awareness: Supporting the intentional disclosure of awareness information in collaborative systems
Principal Advisor
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2007
Doctor Philosophy
METHODS OF UNDERSTANDING AND DESIGNING FOR MOBILE COMMUNITIES
Principal Advisor
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2020
Doctor Philosophy
Setting wicked problems using design methods: People's hesitancy to engage with the Internet of Things
Joint Principal Advisor
Other advisors: Associate Professor Ben Matthews
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2024
Doctor Philosophy
Weaving Tech and Teach: A Participatory Design Exploration with Primary School Teachers
Associate Advisor
Other advisors: Associate Professor Ben Matthews
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2024
Doctor Philosophy
Towards Automatic Analysis of Cinematic Style of Film Directors
Associate Advisor
Other advisors: Associate Professor Mashhuda Glencross
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2022
Doctor Philosophy
Agency of Interactive Space in Shaping Users' Behaviour and Perception through Actor-Network Theory
Associate Advisor
Other advisors: Dr Fred Fialho Leandro Alves Teixeira
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2022
Doctor Philosophy
Steps Toward Technology as a Creative Material
Associate Advisor
Other advisors: Dr Marie Boden
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2008
Doctor Philosophy
Mobile Social Software: the design, implementation and usage of a system for mobile group communication, coordination and sharing
Associate Advisor
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2007
Doctor Philosophy
Ethnography of Play in a Massively Multi-Player Online Role Playing Game: Marketplaces, Team Work and Free Play
Associate Advisor
Other advisors: Professor Janet Wiles
Media
Enquiries
Contact Associate Professor Stephen Viller directly for media enquiries about:
- Computer Supported Cooperative Work - CSCW
- Engineering - ITEE
- Human-centred design - ITEE
- Human-Computer Interaction - HCI
- Interaction Design - IxD
- Interactive technologies - ITEE
- ITEE - engineering
- Mixed Reality
- Mobile social software MoSoSo
- Physical Computing
- Requirements Engineering - RE
- Social software - ITEE
- Ubiquitous Computing - UbiComp
- User Experience Design
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