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2011 Journal Article Using consensus analysis to assess mental models about water use and management in the Crocodile River catchment, South AfricaStone-Jovicich, Samantha S., Lynam, Timothy, Leitch, Anne and Jones, Natalie A. (2011). Using consensus analysis to assess mental models about water use and management in the Crocodile River catchment, South Africa. Ecology and Society, 16 (1) 45. doi: 10.5751/ES-03755-160145 |
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2011 Journal Article Mental models: An interdisciplinary synthesis of theory and methodsJones, Natalie A., Ross, Helen, Lynam, Timothy, Perez, Pascal and Leitch, Anne (2011). Mental models: An interdisciplinary synthesis of theory and methods. Ecology and Society, 16 (12) 46, 46.1-46.13. doi: 10.5751/ES-03802-160146 |
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2010 Journal Article Co-engineering participatory water management processes: theory and insights from Australian and Bulgarian interventionsDaniell, Katherine A., White, Ian, Ferrand, Nils, Ribarova, Irina S., Coad, Peter, Rougier, Jean-Emmanuel, Hare, Matthew, Jones, Natalie A., Popova, Albena, Rollin, Dominique, Perez, Pascal and Burn, Stewart (2010). Co-engineering participatory water management processes: theory and insights from Australian and Bulgarian interventions. Ecology and Society, 15 (4) 11. doi: 10.5751/ES-03567-150411 |
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2009 Journal Article Evaluating Participatory Modeling: Developing a Framework for Cross-Case AnalysisJones, N. A., Perez, P., Measham, T. G., Kelly, G. J., d'Aquino, P., Daniell, K. A., Dray, A. and Ferrand, N. (2009). Evaluating Participatory Modeling: Developing a Framework for Cross-Case Analysis. Environmental Management (New York), 44 (6), 1180-1195. doi: 10.1007/s00267-009-9391-8 |
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2006 Journal Article The AtollGame experience: from knowledge engineering to a computer-assisted role playing gameDray, Anne, Perez, Pascal, Jones, Natalie A., Le Page, Christophe, D'Aquino, Patrick, White, Ian and Auatabu, Titeem (2006). The AtollGame experience: from knowledge engineering to a computer-assisted role playing game. Journal of Artificial Societies and Social Simulation, 9 (1), 1-10. |