Skip to menu Skip to content Skip to footer

2009

Conference Publication

A case study evaluation: perceptually accurate textured surface models

Ward, Greg and Glencross, Mashhuda (2009). A case study evaluation: perceptually accurate textured surface models. APGV 2009: Symposium on Applied Perception in Graphics and Visualization, Chania, Crete, Greece, 30 September - 2 October 2009. New York, NY, United States: ACM. doi: 10.1145/1620993.1621015

A case study evaluation: perceptually accurate textured surface models

2008

Conference Publication

A perceptually validated model for surface depth hallucination

Glencross, Mashhuda, Ward, Gregory J., Jay, Caroline, Liu, Jim, Melendez, Francho and Hubbold, Roger (2008). A perceptually validated model for surface depth hallucination.

A perceptually validated model for surface depth hallucination

2008

Journal Article

Using haptic cues to aid nonvisual structure recognition

Jay, Caroline, Stevens, Robert, Hubbold, Roger and Glencross, Mashhuda (2008). Using haptic cues to aid nonvisual structure recognition. ACM Transactions on Applied Perception, 5 (2), 1-14. doi: 10.1145/1279920.1279922

Using haptic cues to aid nonvisual structure recognition

2007

Journal Article

Modeling the effects of delayed haptic and visual feedback in a collaborative virtual environment

Jay, Caroline, Glencross, Mashhuda and Hubbold, Roger (2007). Modeling the effects of delayed haptic and visual feedback in a collaborative virtual environment. ACM Transactions on Computer - Human Interaction, 14 (2), 8. doi: 10.1145/1275511.1275514

Modeling the effects of delayed haptic and visual feedback in a collaborative virtual environment

2007

Conference Publication

Effective cooperative haptic interaction over the Internet

Glencross, Mashhuda, Jay, Caroline, Feasel, Jeff, Kohli, Luv, Whitton, Mary and Hubbold, Roger (2007). Effective cooperative haptic interaction over the Internet. 2007 IEEE Virtual Reality Conference, VR'07, Charlotte, NC, United States, March 10, 2007-March 14, 2007. IEEE. doi: 10.1109/VR.2007.352471

Effective cooperative haptic interaction over the Internet

2007

Conference Publication

How people use presentation to search for a link: expanding the understanding of accessibility on the Web

Jay, Caroline, Stevens, Robert, Glencross, Mashhuda, Chalmers, Alan and Yang, Cathy (2007). How people use presentation to search for a link: expanding the understanding of accessibility on the Web. Third International Cross-Disciplinary Workshop on Web Accessibility (W4A 2006) , Edinburgh, United Kingdom, 22-23 May 2006. New York, NY, United States: ACM. doi: 10.1007/s10209-007-0089-5

How people use presentation to search for a link: expanding the understanding of accessibility on the Web

2006

Journal Article

A network architecture supporting consistent rich behavior in collaborative interactive applications

Marsh, James, Glencross, Mashhuda, Pettifer, Steve and Hubbold, Roger (2006). A network architecture supporting consistent rich behavior in collaborative interactive applications. IEEE Transactions On Visualization and Computer Graphics, 12 (3), 405-416. doi: 10.1109/TVCG.2006.40

A network architecture supporting consistent rich behavior in collaborative interactive applications

2006

Conference Publication

How people use presentation to search for a link: expanding the understanding of accessibility on the web

Jay, Caroline, Stevens, Robert, Glencross, Mashhuda and Chalmers, Alan (2006). How people use presentation to search for a link: expanding the understanding of accessibility on the web. International cross-disciplinary workshop on Web accessibility (W4A), Edinburgh, United Kingdom, 22-23 May 2006. New York, NY, United States: ACM. doi: 10.1145/1133219.1133241

How people use presentation to search for a link: expanding the understanding of accessibility on the web

2006

Conference Publication

Exploiting perception in high-fidelity virtual environments

Glencross, Mashhuda, Chalmers, Alan G., Lin, Ming C., Otaduy, Miguel A. and Gutierrez, Diego (2006). Exploiting perception in high-fidelity virtual environments. 2006 ACM SIGGRAPH Courses, SIGGRAPH 2006, Boston, MA, United States, 30 July - 3 August 2006. New York, NY, United States: Association for Computing Machinery. doi: 10.1145/1185657.1185814

Exploiting perception in high-fidelity virtual environments

2005

Conference Publication

Dynamic primitive caching for haptic rendering of large-scale models

Glencross, M., Hubbold, R. and Lyons, B. (2005). Dynamic primitive caching for haptic rendering of large-scale models. 1st Joint Eurohaptics Conference/Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, Pisa, Italy, 18-20 Mar 2005. Piscataway, NJ, United States: IEEE . doi: 10.1109/WHC.2005.43

Dynamic primitive caching for haptic rendering of large-scale models

2004

Conference Publication

Minimising latency and maintaining consistency in distributed virtual prototyping

Marsh, J., Glencross, M., Pettifer, S., Hubbold, R. J., Cook, J. and Daubrenet, S. (2004). Minimising latency and maintaining consistency in distributed virtual prototyping. ACM SIGGRAPH International Conference on Virtual Reality Continuum and its Applications in Industry, Singapore, 16-18 June 2004 .

Minimising latency and maintaining consistency in distributed virtual prototyping

2004

Conference Publication

A framework for haptic rendering of large-scale virtual environments

Glencross, Mashhuda and Hubbold, Roger (2004). A framework for haptic rendering of large-scale virtual environments. ACM SIGGRAPH 2004, Los Angeles, CA, United States, 8-12 August 2004. New York, NY, United States: ACM. doi: 10.1145/1186223.1186280

A framework for haptic rendering of large-scale virtual environments

2003

Journal Article

Product review: an overview of cluster solutions for immersive displays

Steed, Anthony, Glencross, Mashhuda and Bierbaum, Allen (2003). Product review: an overview of cluster solutions for immersive displays. Presence: teleoperators and virtual environments, 12 (4), 437-440. doi: 10.1162/105474603322391659

Product review: an overview of cluster solutions for immersive displays

2002

Conference Publication

DIVIPRO: Distributed Interactive VIrtual PROtotoyping

Glencross, Mashhuda, Marsh, James, Cook, Jon, Daubrenet, Sylvain, Pettifer, Steve and Hubbold, Roger (2002). DIVIPRO: Distributed Interactive VIrtual PROtotoyping. ACM SIGGRAPH 2002 conference, San Antonio, TX, United States, 21-126 July 2001. New York, NY, United States: ACM Press. doi: 10.1145/1242073.1242183

DIVIPRO: Distributed Interactive VIrtual PROtotoyping

2001

Conference Publication

Iota: an approach to physically-based modelling in virtual environments

Glencross, Mashhuda, Howard, Toby and Pettifer, Steve (2001). Iota: an approach to physically-based modelling in virtual environments. IEEE Virtual Reality 2001 Conference, Yokohama, Japan, 13-17 March 2001. Piscataway, NJ, United States: IEEE. doi: 10.1109/VR.2001.913800

Iota: an approach to physically-based modelling in virtual environments

2000

Conference Publication

Managing the Complexity of Physically Based Modelling in Virtual Reality

Glencross, Mashhuda and Murta, Alan (2000). Managing the Complexity of Physically Based Modelling in Virtual Reality. Fourth international conference of Computer Graphics and Artificial Intelligence, Limoges, France, 3-4 March 2000.

Managing the Complexity of Physically Based Modelling in Virtual Reality

1999

Conference Publication

A Virtual Jacob's Ladder

Glencross, Mashhuda and Murta, Alan (1999). A Virtual Jacob's Ladder. Graphicon, Moscow, Russia, 26 August-1 September 1999.

A Virtual Jacob's Ladder

1998

Conference Publication

Multi-body simulation in virtual environments

Glencross, M. and Murta, A. (1998). Multi-body simulation in virtual environments. 12th European Simulation Multiconference (ESM 98), Manchester, United Kingdom, 16-19 June 1998. San Diego, CA, United States: SOC MODELING SIMULATION INT-SCS.

Multi-body simulation in virtual environments