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2026

Journal Article

Directive, metacognitive, or a blend of both? A comparison of AI-generated feedback types on student engagement, confidence, and outcomes

Alsaiari, Omar, Baghaei, Nilufar, Lodge, Jason M., Noroozi, Omid, Gašević, Dragan, Boden, Marie and Khosravi, Hassan (2026). Directive, metacognitive, or a blend of both? A comparison of AI-generated feedback types on student engagement, confidence, and outcomes. Computers and Education: Artificial Intelligence, 10 100553, 1-14. doi: 10.1016/j.caeai.2026.100553

Directive, metacognitive, or a blend of both? A comparison of AI-generated feedback types on student engagement, confidence, and outcomes

2026

Journal Article

XR intergenerational exergaming: exploring the complementary roles of VR, MR, and environmental context

Chen, Hongxi, Zhang, Jia, Guo, Zixuan, Baghaei, Nilufar and Liang, Hai-Ning (2026). XR intergenerational exergaming: exploring the complementary roles of VR, MR, and environmental context. IEEE Transactions on Visualization and Computer Graphics, PP, 1-10. doi: 10.1109/tvcg.2026.3680711

XR intergenerational exergaming: exploring the complementary roles of VR, MR, and environmental context

2026

Journal Article

Virtual Reality Illusions Systematically Perturb Balance in Young and Older Adults

Abayasiri, Achintha M., Bo, Antonio Padilha Lanari, Baghaei, Nilufar and Dick, Taylor J.M. (2026). Virtual Reality Illusions Systematically Perturb Balance in Young and Older Adults. Gait & Posture, 128 110172, 110172-128. doi: 10.1016/j.gaitpost.2026.110172

Virtual Reality Illusions Systematically Perturb Balance in Young and Older Adults

2025

Journal Article

Emotionally enriched AI-generated feedback: supporting student well-being without compromising learning

Alsaiari, Omar, Baghaei, Nilufar, Lahza, Hatim, Lodge, Jason M., Boden, Marie and Khosravi, Hassan (2025). Emotionally enriched AI-generated feedback: supporting student well-being without compromising learning. Computers and Education, 239 105363. doi: 10.1016/j.compedu.2025.105363

Emotionally enriched AI-generated feedback: supporting student well-being without compromising learning

2025

Journal Article

Avatar customization and embodiment in virtual reality self-compassion therapy for depressive symptoms: A three-part mixed methods study

Elliott, Thomas C., Yang, Yanzhuo, Knibbe, Jarrod, Henry, Julie and Baghaei, Nilufar (2025). Avatar customization and embodiment in virtual reality self-compassion therapy for depressive symptoms: A three-part mixed methods study. JMIR Formative Research, 9 e71004, 1-16. doi: 10.2196/71004

Avatar customization and embodiment in virtual reality self-compassion therapy for depressive symptoms: A three-part mixed methods study

2025

Journal Article

Different Perspectives on Human Creativity and Learning Analytics

Hershkovitz, Arnon, Fossati, Davide and Baghaei, Nilufar (2025). Different Perspectives on Human Creativity and Learning Analytics. Journal of Learning Analytics, 12 (2), 1-4. doi: 10.18608/jla.2025.9273

Different Perspectives on Human Creativity and Learning Analytics

2025

Journal Article

Digital humans for depression assessment and intervention support: a scoping review

Cao, Jiashuo, Gao, Wujie, Wen, Ruoyu, Li, Chen, Hoermann, Simon, Baghaei, Nilufar and Billinghurst, Mark (2025). Digital humans for depression assessment and intervention support: a scoping review. JMIR Mental Health, 13 v13i7e79954, e79954-e79954. doi: 10.2196/79954

Digital humans for depression assessment and intervention support: a scoping review

2025

Journal Article

Influence of virtual reality illusions on balance performance and immersive user experience in young adults: a within-subject experimental study

Abayasiri, R. Achintha M., Padilha Lanari Bo, Antonio, Dick, Taylor J. M. and Baghaei, Nilufar (2025). Influence of virtual reality illusions on balance performance and immersive user experience in young adults: a within-subject experimental study. JMIR Serious Games, 13 e70376, e70376-e70376. doi: 10.2196/70376

Influence of virtual reality illusions on balance performance and immersive user experience in young adults: a within-subject experimental study

2025

Journal Article

Leveraging swipe gesture interactions from mobile games as indicators of anxiety and depression: an exploratory study

Chitale, Vibhav, Henry, Julie D., Matthews, Ben, Cobham, Vanessa and Baghaei, Nilufar (2025). Leveraging swipe gesture interactions from mobile games as indicators of anxiety and depression: an exploratory study. JMIR Mental Health, 12 e70577, e70577. doi: 10.2196/70577

Leveraging swipe gesture interactions from mobile games as indicators of anxiety and depression: an exploratory study

2025

Journal Article

Emotionally enriched feedback via generative AI

Alsaiari, Omar, Baghaei, Nilufar, Lahza, Hatim, Lodge, Jason, Boden, Marie and Khosravi, Hassan (2025). Emotionally enriched feedback via generative AI. Computers and Education. doi: 10.48550/arXiv.2410.15077

Emotionally enriched feedback via generative AI

2025

Journal Article

Metaverse and XR for cultural heritage education: applications, standards, architecture, and technological insights for enhanced immersive experience

Anwar, Muhammad Shahid, Yang, Jie, Frnda, Jaroslav, Choi, Ahyoung, Baghaei, Nilufar and Ali, Miram (2025). Metaverse and XR for cultural heritage education: applications, standards, architecture, and technological insights for enhanced immersive experience. Virtual Reality, 29 (2) 51, 1-29. doi: 10.1007/s10055-025-01126-z

Metaverse and XR for cultural heritage education: applications, standards, architecture, and technological insights for enhanced immersive experience

2025

Journal Article

Virtual reality analytics map (VRAM): a conceptual framework for detecting mental disorders using virtual reality data

Chitale, Vibhav, Henry, Julie D., Liang, Hai-Ning, Matthews, Ben and Baghaei, Nilufar (2025). Virtual reality analytics map (VRAM): a conceptual framework for detecting mental disorders using virtual reality data. New Ideas in Psychology, 76 101127, 101127. doi: 10.1016/j.newideapsych.2024.101127

Virtual reality analytics map (VRAM): a conceptual framework for detecting mental disorders using virtual reality data

2024

Journal Article

Consumer behavior in immersive virtual reality retail environments: a systematic literature review using the stimuli-organisms-responses (S-O-r) model

Erensoy, Aysu, Mathrani, Anuradha, Schnack, Alexander, Elms, Jonathan and Baghaei, Nilufar (2024). Consumer behavior in immersive virtual reality retail environments: a systematic literature review using the stimuli-organisms-responses (S-O-r) model. Journal of Consumer Behaviour, 23 (6), 2781-2811. doi: 10.1002/cb.2374

Consumer behavior in immersive virtual reality retail environments: a systematic literature review using the stimuli-organisms-responses (S-O-r) model

2024

Journal Article

Cyber security and privacy issues in extended reality healthcare applications: scoping review

Lake, Kaitlyn, Mc Kittrick, Andrea, Desselle, Mathilde, Padilha Lanari Bo, Antonio, Abayasiri, Rammuni Achintha Mihiran, Fleming, Jennifer Michelle, Baghaei, Nilufar and Kim, Dan Dongseong (2024). Cyber security and privacy issues in extended reality healthcare applications: scoping review. JMIR XR and Spatial Computing, 1 e59409, e59409-e59409. doi: 10.2196/59409

Cyber security and privacy issues in extended reality healthcare applications: scoping review

2024

Journal Article

Enhancing emotion regulation through Virtual Reality Design Framework for Social-Emotional Learning (VRSEL)

Hamzah, Irna, Salwana, Ely, Baghaei, Nilufar, Billinghurst, Mark and Arsad, Azhar (2024). Enhancing emotion regulation through Virtual Reality Design Framework for Social-Emotional Learning (VRSEL). International Journal of Advanced Computer Science and Applications, 15 (10), 264-272. doi: 10.14569/ijacsa.2024.0151029

Enhancing emotion regulation through Virtual Reality Design Framework for Social-Emotional Learning (VRSEL)

2024

Journal Article

Exploring the impact of user experience elements on virtual reality for emotion regulation through mVR-REAL app

Hamzah, Irna, Salwana, Ely and Baghaei, Nilufar (2024). Exploring the impact of user experience elements on virtual reality for emotion regulation through mVR-REAL app. International Journal of Advanced Computer Science and Applications, 15 (10), 256-263. doi: 10.14569/ijacsa.2024.0151028

Exploring the impact of user experience elements on virtual reality for emotion regulation through mVR-REAL app

2024

Journal Article

Receiving self-compassion in the virtual world: testing the potential value of biofeedback

Greig, Lachlan, Coundouris, Sarah P., Randhir, Swaraj, Henry, Julie D. and Baghaei, Nilufar (2024). Receiving self-compassion in the virtual world: testing the potential value of biofeedback. Behaviour Research and Therapy, 180 104596, 104596. doi: 10.1016/j.brat.2024.104596

Receiving self-compassion in the virtual world: testing the potential value of biofeedback

2024

Journal Article

Understanding the relationship between user game preferences and depressive symptoms: a pilot study

Baghaei, Nilufar, Abdulkhalek, Sarah, Moat, Kaitlin, Xu, Wenge and Liang, Hai-Ning (2024). Understanding the relationship between user game preferences and depressive symptoms: a pilot study. Games for Health Journal, 13 (4), 297-304. doi: 10.1089/g4h.2023.0174

Understanding the relationship between user game preferences and depressive symptoms: a pilot study

2024

Journal Article

Breaking the isolation: exploring the impact of passthrough in shared spaces on player performance and experience in VR exergames

Guo, Zixuan, Wang, Hongyu, Deng, Hanxiao, Xu, Wenge, Baghaei, Nilufar, Lo, Cheng-Hung and Liang, Hai-Ning (2024). Breaking the isolation: exploring the impact of passthrough in shared spaces on player performance and experience in VR exergames. IEEE Transactions on Visualization and Computer Graphics, 30 (5), 2580-2590. doi: 10.1109/tvcg.2024.3372114

Breaking the isolation: exploring the impact of passthrough in shared spaces on player performance and experience in VR exergames

2023

Journal Article

Virtual reality technology in the treatment of anxiety – progress and future challenges

Porter, Richard J, Beaglehole, Ben and Baghaei, Nilufar (2023). Virtual reality technology in the treatment of anxiety – progress and future challenges. Expert Review of Neurotherapeutics, 23 (12), 1-3. doi: 10.1080/14737175.2023.2289574

Virtual reality technology in the treatment of anxiety – progress and future challenges