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2025

Conference Publication

Age-related differences in immersive experience during a balance task with VR illusions

Abayasiri, Achintha M., Dick, Taylor J. M., Padilha Lanari Bo, Antonio and Baghaei, Nilufar (2025). Age-related differences in immersive experience during a balance task with VR illusions. OZCHI '25: 37th Australian Conference on Human-Computer Interaction, Sydney, Australia, 29 November - 3 December 2025. New York, NY, USA: Association for Computing Machinery. doi: 10.1145/3764687.3764724

Age-related differences in immersive experience during a balance task with VR illusions

2025

Conference Publication

Effects of customisation of AI shopping assistant on VR retail

Wong, Andrew, Zhao, Yinshu, Xu, Wenge and Baghaei, Nilufar (2025). Effects of customisation of AI shopping assistant on VR retail. OZCHI '25: 37th Australian Conference on Human-Computer Interaction, Sydney, Australia, 29 November 2025- 3 December 2025. New York, NY, United States: Association for Computing Machinery. doi: 10.1145/3764687.3764706

Effects of customisation of AI shopping assistant on VR retail

2025

Conference Publication

Customizing stylized avatars for self-compassion: design impacts in virtual reality therapy

Elliott, Thomas C., Yang, Yanzhuo, Knibbe, Jarrod, Henry, Julie D. and Baghaei, Nilufar (2025). Customizing stylized avatars for self-compassion: design impacts in virtual reality therapy. 2025 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), Daejeon, Republic of Korea, 8-12 October 2025. Piscataway, NJ, United States: IEEE. doi: 10.1109/ismar-adjunct68609.2025.00112

Customizing stylized avatars for self-compassion: design impacts in virtual reality therapy

2025

Conference Publication

FootPorting: exploring foot-based teleportation techniques for seated users in confined spaces

Wan, Tingjie, Xu, Yunxin, Li, Yue, Baghaei, Nilufar and Liang, Hai-Ning (2025). FootPorting: exploring foot-based teleportation techniques for seated users in confined spaces. 2025 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), Daejeon, Republic of Korea, 8-12 October 2025. Piscataway, NJ, United States: IEEE. doi: 10.1109/ismar67309.2025.00129

FootPorting: exploring foot-based teleportation techniques for seated users in confined spaces

2025

Conference Publication

Reducing stress in annual performance reviews through AI-Enabled avatar interaction

Mizuno, Yoto, Roth, Richard, Cordeil, Maxime and Baghaei, Nilufar (2025). Reducing stress in annual performance reviews through AI-Enabled avatar interaction. 2025 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), Daejeon, Republic of Korea, 8-12 October 2025. Piscataway, NJ, United States: IEEE. doi: 10.1109/ismar-adjunct68609.2025.00110

Reducing stress in annual performance reviews through AI-Enabled avatar interaction

2025

Journal Article

Different Perspectives on Human Creativity and Learning Analytics

Hershkovitz, Arnon, Fossati, Davide and Baghaei, Nilufar (2025). Different Perspectives on Human Creativity and Learning Analytics. Journal of Learning Analytics, 12 (2), 1-4. doi: 10.18608/jla.2025.9273

Different Perspectives on Human Creativity and Learning Analytics

2025

Journal Article

Digital humans for depression assessment and intervention support: a scoping review

Cao, Jiashuo, Gao, Wujie, Wen, Ruoyu, Li, Chen, Hoermann, Simon, Baghaei, Nilufar and Billinghurst, Mark (2025). Digital humans for depression assessment and intervention support: a scoping review. JMIR Mental Health. doi: 10.2196/79954

Digital humans for depression assessment and intervention support: a scoping review

2025

Journal Article

Emotionally enriched AI-generated feedback: Supporting student well-being without compromising learning

Alsaiari, Omar, Baghaei, Nilufar, Lahza, Hatim, Lodge, Jason M., Boden, Marie and Khosravi, Hassan (2025). Emotionally enriched AI-generated feedback: Supporting student well-being without compromising learning. Computers & Education, 239 105363, 105363. doi: 10.1016/j.compedu.2025.105363

Emotionally enriched AI-generated feedback: Supporting student well-being without compromising learning

2025

Journal Article

Influence of virtual reality illusions on balance performance and immersive user experience in young adults: a within-subject experimental study

Abayasiri, R. Achintha M., Padilha Lanari Bo, Antonio, Dick, Taylor J. M. and Baghaei, Nilufar (2025). Influence of virtual reality illusions on balance performance and immersive user experience in young adults: a within-subject experimental study. JMIR Serious Games, 13 e70376, e70376-e70376. doi: 10.2196/70376

Influence of virtual reality illusions on balance performance and immersive user experience in young adults: a within-subject experimental study

2025

Journal Article

Leveraging swipe gesture interactions from mobile games as indicators of anxiety and depression: an exploratory study

Chitale, Vibhav, Henry, Julie D., Matthews, Ben, Cobham, Vanessa and Baghaei, Nilufar (2025). Leveraging swipe gesture interactions from mobile games as indicators of anxiety and depression: an exploratory study. JMIR Mental Health, 12 e70577, e70577. doi: 10.2196/70577

Leveraging swipe gesture interactions from mobile games as indicators of anxiety and depression: an exploratory study

2025

Journal Article

Emotionally enriched feedback via generative AI

Alsaiari, Omar, Baghaei, Nilufar, Lahza, Hatim, Lodge, Jason, Boden, Marie and Khosravi, Hassan (2025). Emotionally enriched feedback via generative AI. Computers and Education. doi: 10.48550/arXiv.2410.15077

Emotionally enriched feedback via generative AI

2025

Conference Publication

Impact of Visual Embellishments on Player Experience in Virtual Reality Exergames

Zhang, Suki Yuanxin, Abayasiri, R. Achintha M., Yang, Yanzhuo, Liang, Hai-Ning, Xu, Wenge and Baghaei, Nilufar (2025). Impact of Visual Embellishments on Player Experience in Virtual Reality Exergames. CHI EA '25: Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, Yokohama, Japan, 26 April 2025- 1 May 2025. New York, NY United States: Association for Computing Machinery. doi: 10.1145/3706599.3721252

Impact of Visual Embellishments on Player Experience in Virtual Reality Exergames

2025

Journal Article

Metaverse and XR for cultural heritage education: applications, standards, architecture, and technological insights for enhanced immersive experience

Anwar, Muhammad Shahid, Yang, Jie, Frnda, Jaroslav, Choi, Ahyoung, Baghaei, Nilufar and Ali, Miram (2025). Metaverse and XR for cultural heritage education: applications, standards, architecture, and technological insights for enhanced immersive experience. Virtual Reality, 29 (2) 51, 1-29. doi: 10.1007/s10055-025-01126-z

Metaverse and XR for cultural heritage education: applications, standards, architecture, and technological insights for enhanced immersive experience

2025

Conference Publication

Investigating the impact of avatar action sounds on the plausibility illusion in virtual reality

Kurucz, Peter, Serafin, Stefania, Chitale, Vibhav, Klein, Eve and Baghaei, Nilufar (2025). Investigating the impact of avatar action sounds on the plausibility illusion in virtual reality. 2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), Saint Malo, France, 8-12 March 2025. Piscataway, NJ USA: Institute of Electrical and Electronics Engineers. doi: 10.1109/vrw66409.2025.00132

Investigating the impact of avatar action sounds on the plausibility illusion in virtual reality

2025

Journal Article

Avatar Customization and Embodiment in Virtual Reality Self-Compassion Therapy for Depressive Symptoms: A Three-Part Mixed Methods Study (Preprint)

Elliott, Thomas C., Yang, Yanzhuo, Knibbe, Jarrod, Henry, Julie and Baghaei, Nilufar (2025). Avatar Customization and Embodiment in Virtual Reality Self-Compassion Therapy for Depressive Symptoms: A Three-Part Mixed Methods Study (Preprint). JMIR Formative Research, 9 v9i11e71004, e71004-e71004. doi: 10.2196/71004

Avatar Customization and Embodiment in Virtual Reality Self-Compassion Therapy for Depressive Symptoms: A Three-Part Mixed Methods Study (Preprint)

2025

Journal Article

Virtual reality analytics map (VRAM): a conceptual framework for detecting mental disorders using virtual reality data

Chitale, Vibhav, Henry, Julie D., Liang, Hai-Ning, Matthews, Ben and Baghaei, Nilufar (2025). Virtual reality analytics map (VRAM): a conceptual framework for detecting mental disorders using virtual reality data. New Ideas in Psychology, 76 101127, 101127. doi: 10.1016/j.newideapsych.2024.101127

Virtual reality analytics map (VRAM): a conceptual framework for detecting mental disorders using virtual reality data

2024

Book Chapter

Exploring AI Interaction Modalities in Virtual Environments and Its Impact on Users’ Attitudes

Zhao, Yinshu and Baghaei, Nilufar (2024). Exploring AI Interaction Modalities in Virtual Environments and Its Impact on Users’ Attitudes. Studies in Neuroscience, Psychology and Behavioral Economics. (pp. 41-55) Cham: Springer Nature Switzerland. doi: 10.1007/978-3-031-70355-3_4

Exploring AI Interaction Modalities in Virtual Environments and Its Impact on Users’ Attitudes

2024

Conference Publication

Avatar design in virtual retail environments: a scoping review and proposed framework

Zhao, Yinshu, Ricci, Marina, Fiorentino, Michele and Baghaei, Nilufar (2024). Avatar design in virtual retail environments: a scoping review and proposed framework. 36th Australasian Conference on Human-Computer Interaction, Meanjin (Brisbane), QLD Australia, 30 November-4 December 2024. New York, NY USA: Association for Computing Machinery. doi: 10.1145/3726986.3726991

Avatar design in virtual retail environments: a scoping review and proposed framework

2024

Journal Article

Consumer behavior in immersive virtual reality retail environments: a systematic literature review using the stimuli-organisms-responses (S-O-r) model

Erensoy, Aysu, Mathrani, Anuradha, Schnack, Alexander, Elms, Jonathan and Baghaei, Nilufar (2024). Consumer behavior in immersive virtual reality retail environments: a systematic literature review using the stimuli-organisms-responses (S-O-r) model. Journal of Consumer Behaviour, 23 (6), 2781-2811. doi: 10.1002/cb.2374

Consumer behavior in immersive virtual reality retail environments: a systematic literature review using the stimuli-organisms-responses (S-O-r) model

2024

Conference Publication

AR comfort companions: exploring the role of anthropomorphic animals in alleviating stressful environments

Liu, Yifan, Cordeil, Maxime and Baghaei, Nilufar (2024). AR comfort companions: exploring the role of anthropomorphic animals in alleviating stressful environments. 2024 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), Bellevue, WA, United States, 21-25 October 2024. Piscataway, NJ, United States: Institute of Electrical and Electronics Engineers. doi: 10.1109/ismar-adjunct64951.2024.00171

AR comfort companions: exploring the role of anthropomorphic animals in alleviating stressful environments