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2021 Conference Publication Digital technologies in natureWebber, Sarah, Oliver, Jessica, Smith, Wally, Hoy, Julia, Vella, Kellie, Brereton, Margot, Bender, Helena, Davies, Alasdair and Judith, Kate (2021). Digital technologies in nature. International Conference on Animal-Computer Interaction, Bloomington, IN, United States, 8-11 November 2021. New York, United States: Association for Computing Machinery. doi: 10.1145/3493842.3493885 |
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2016 Conference Publication The social context of video game play: challenges and strategiesVella, Kellie, Klarkowski, Madison, Johnson, Daniel, Hides, Leanne and Wyeth, Peta (2016). The social context of video game play: challenges and strategies. 11th ACM SIGCHI Conference on Designing Interactive Systems, DIS 2016, Brisbane, QLD, Australia, 4-8 June 2016. New York, United States: Association for Computing Machinery. doi: 10.1145/2901790.2901823 |
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2015 Conference Publication Indicators of wellbeing in recreational video game playersVella, Kellie, Johnson, Daniel and Hides, Leanne (2015). Indicators of wellbeing in recreational video game players. 27th Australian Computer-Human Interaction Conference, OzCHI 2015, Parkville, VIC, Australia, 7 December - 10 December 2015. New York, NY, United States: Association for Computing Machinery. doi: 10.1145/2838739.2838818 |
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2015 Conference Publication Playing alone, playing with others: differences in player experience and indicators of wellbeingVella, Kellie, Johnson, Daniel and Hides, Leanne (2015). Playing alone, playing with others: differences in player experience and indicators of wellbeing. Annual Symposium on Computer-Human Interaction in Play, London, United Kingdom, 3-7 October 2015. New York, United States: Association for Computing Machinery. doi: 10.1145/2793107.2793118 |
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2013 Conference Publication Positively playful: When videogames lead to player wellbeingVella, Kellie, Johnson, Daniel and Hides, Leanne (2013). Positively playful: When videogames lead to player wellbeing. Gamification '13: First International Conference on Gameful Design, Research, and Applications, Toronto, ON, Canada, 2-4 October 2013. New York, NY, United States: Association for Computing Machinery. doi: 10.1145/2583008.2583024 |