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2017

Conference Publication

Understanding initial experiences with mindmax, an mhealth app that draws on shared interests in sports and video games

Peever, Nicole, Vella, Kellie, Johnson, Daniel, Ploderer, Bernd, Klarkowski, Madison and Mitchell, Jo (2017). Understanding initial experiences with mindmax, an mhealth app that draws on shared interests in sports and video games. Association for Computing Machinery. doi: 10.1145/3152771.3156152

Understanding initial experiences with mindmax, an mhealth app that draws on shared interests in sports and video games

2017

Conference Publication

The impact of agency and familiarity in cooperative multiplayer games

Vella, Kellie, Koren, Christopher James and Johnson, Daniel (2017). The impact of agency and familiarity in cooperative multiplayer games. Association for Computing Machinery, Inc. doi: 10.1145/3116595.3116622

The impact of agency and familiarity in cooperative multiplayer games

2017

Conference Publication

Positive gaming: Workshop on gamification and games for wellbeing

Tondello, Gustavo F., Orji, Rita, Vella, Kellie, Johnson, Daniel, Van Dooren, Marierose M. M. and Nacke, Lennart E. (2017). Positive gaming: Workshop on gamification and games for wellbeing. Association for Computing Machinery, Inc. doi: 10.1145/3130859.3131442

Positive gaming: Workshop on gamification and games for wellbeing

2017

Conference Publication

Motivating engagement with a wellbeing app using video games and gamification

Vella, Kellie, Cheng, Vanessa Wan Sze, Johnson, Daniel, Davenport, Tracey, Peever, Nikki and Mitchell, Jo (2017). Motivating engagement with a wellbeing app using video games and gamification. CEUR-WS.

Motivating engagement with a wellbeing app using video games and gamification

2016

Conference Publication

Playing support: Social connectedness amongst male video game players

Vella, Kellie, Johnson, Daniel and Mitchell, Jo (2016). Playing support: Social connectedness amongst male video game players. Association for Computing Machinery, Inc. doi: 10.1145/2968120.2987734

Playing support: Social connectedness amongst male video game players

2016

Conference Publication

The social context of video game play: challenges and strategies

Vella, Kellie, Klarkowski, Madison, Johnson, Daniel, Hides, Leanne and Wyeth, Peta (2016). The social context of video game play: challenges and strategies. 11th ACM SIGCHI Conference on Designing Interactive Systems, DIS 2016, Brisbane, QLD, Australia, 4-8 June 2016. New York, United States: Association for Computing Machinery. doi: 10.1145/2901790.2901823

The social context of video game play: challenges and strategies

2015

Conference Publication

Indicators of wellbeing in recreational video game players

Vella, Kellie, Johnson, Daniel and Hides, Leanne (2015). Indicators of wellbeing in recreational video game players. 27th Australian Computer-Human Interaction Conference, OzCHI 2015, Parkville, VIC, Australia, 7 December - 10 December 2015. New York, NY, United States: Association for Computing Machinery. doi: 10.1145/2838739.2838818

Indicators of wellbeing in recreational video game players

2015

Conference Publication

Playing alone, playing with others: differences in player experience and indicators of wellbeing

Vella, Kellie, Johnson, Daniel and Hides, Leanne (2015). Playing alone, playing with others: differences in player experience and indicators of wellbeing. Annual Symposium on Computer-Human Interaction in Play, London, United Kingdom, 3-7 October 2015. New York, United States: Association for Computing Machinery. doi: 10.1145/2793107.2793118

Playing alone, playing with others: differences in player experience and indicators of wellbeing

2013

Conference Publication

Positively playful: When videogames lead to player wellbeing

Vella, Kellie, Johnson, Daniel and Hides, Leanne (2013). Positively playful: When videogames lead to player wellbeing. Gamification '13: First International Conference on Gameful Design, Research, and Applications, Toronto, ON, Canada, 2-4 October 2013. New York, United States: Association for Computing Machinery. doi: 10.1145/2583008.2583024

Positively playful: When videogames lead to player wellbeing

2012

Conference Publication

Flourishing and video games

Vella, Kellie and Johnson, Daniel (2012). Flourishing and video games. doi: 10.1145/2336727.2336746

Flourishing and video games