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Associate Professor Mashhuda Glencross
Associate Professor

Mashhuda Glencross

Email: 
Phone: 
+61 7 336 52937

Overview

Background

Assoc. Prof. Glencross specialises in computer graphics, human-computer interaction, and their application to real-world industry challenges.

Currently serving as the EAIT Deputy Associate Dean Academic (Students), she also leads research in Graphics and Visualisation aimed at enhancing the understanding of complex information. At UQ, her research has been applied to innovative areas such as Renewable Energy, Health and Safety, and Resilience. Her ongoing funded projects focus on designing technology to support decision-making during natural disasters.

With a strong background in industry-oriented research, Assoc. Prof. Glencross's work in computer graphics has been backed by industry contracts and research council funding. Her contributions have had significant commercial impacts across sectors, including computer games, visual effects, displays, mobile phones, and image-based capture technologies.

Previously, she led the technical product management of a Graphics Processor Unit at ARM Ltd (UK), where her work contributed to intellectual property used in mobile handsets. Additionally, she co-founded two UK-based technology startups. As Research Director of Pismo Software, she spearheaded innovation in automated 3D content creation pipelines for Virtual Reality interior design for Yulio Inc. In her role as Director of Research at a smart heating company, she led the development of an advanced intelligent heating system.

An active contributor to the computer graphics community, Assoc. Prof. Glencross serves as the ACM SIGGRAPH Volunteer Development Chair. She is also a member of the steering committee for the ACM PACM journals and an Associate Editor for the Computers & Graphics journal. Her expertise is recognised through her status as a Senior Member of the ACM.

Availability

Associate Professor Mashhuda Glencross is:
Available for supervision
Media expert

Qualifications

  • Bachelor (Honours) of Polymer Science and Engineering, The University of Manchester
  • Masters (Research) of Computer Science, The University of Manchester
  • Doctor of Philosophy of Computer Science, The University of Manchester

Research interests

  • Computer Graphics

    3D Scene Recovery, Realistic Rendering, Digital Humans, Visualisation, Virtual and Augmented Reality and Human Computer Interaction Methods

Research impacts

Dr. Glencross's commercial research contributions in 3D capture and 3D model reconstruction from images have been deployed across applications including interior design, games, movies, architectural planning, cultural heritage and automotive rendering. Her work to automate creation of 3D surface textures from images was used in computer games, to create 3D models of Chichen Itza for the Tales of the Maya Skies dome projected movie, for rapid creation and visualisation of 3D surrounding context models for architectural planning, and for recovering material appearance models for high quality rendering in interior design and automotive applications. Her work in smart heating systems has had social impact, helping to monitor elderly and vulnerable people's heating and reducing heating and repair costs and emissions.

Works

Search Professor Mashhuda Glencross’s works on UQ eSpace

58 works between 1998 and 2024

41 - 58 of 58 works

2009

Conference Publication

A case study evaluation: perceptually accurate textured surface models

Ward, Greg and Glencross, Mashhuda (2009). A case study evaluation: perceptually accurate textured surface models. APGV 2009: Symposium on Applied Perception in Graphics and Visualization, Chania, Crete, Greece, 30 September - 2 October 2009. New York, NY, United States: ACM. doi: 10.1145/1620993.1621015

A case study evaluation: perceptually accurate textured surface models

2008

Conference Publication

A perceptually validated model for surface depth hallucination

Glencross, Mashhuda, Ward, Gregory J., Jay, Caroline, Liu, Jim, Melendez, Francho and Hubbold, Roger (2008). A perceptually validated model for surface depth hallucination.

A perceptually validated model for surface depth hallucination

2008

Journal Article

Using haptic cues to aid nonvisual structure recognition

Jay, Caroline, Stevens, Robert, Hubbold, Roger and Glencross, Mashhuda (2008). Using haptic cues to aid nonvisual structure recognition. ACM Transactions on Applied Perception, 5 (2), 1-14. doi: 10.1145/1279920.1279922

Using haptic cues to aid nonvisual structure recognition

2007

Journal Article

Modeling the effects of delayed haptic and visual feedback in a collaborative virtual environment

Jay, Caroline, Glencross, Mashhuda and Hubbold, Roger (2007). Modeling the effects of delayed haptic and visual feedback in a collaborative virtual environment. ACM Transactions on Computer - Human Interaction, 14 (2), 8. doi: 10.1145/1275511.1275514

Modeling the effects of delayed haptic and visual feedback in a collaborative virtual environment

2007

Conference Publication

Effective cooperative haptic interaction over the Internet

Glencross, Mashhuda, Jay, Caroline, Feasel, Jeff, Kohli, Luv, Whitton, Mary and Hubbold, Roger (2007). Effective cooperative haptic interaction over the Internet. 2007 IEEE Virtual Reality Conference, VR'07, Charlotte, NC, United States, March 10, 2007-March 14, 2007. IEEE. doi: 10.1109/VR.2007.352471

Effective cooperative haptic interaction over the Internet

2007

Conference Publication

How people use presentation to search for a link: expanding the understanding of accessibility on the Web

Jay, Caroline, Stevens, Robert, Glencross, Mashhuda, Chalmers, Alan and Yang, Cathy (2007). How people use presentation to search for a link: expanding the understanding of accessibility on the Web. Third International Cross-Disciplinary Workshop on Web Accessibility (W4A 2006) , Edinburgh, United Kingdom, 22-23 May 2006. New York, NY, United States: ACM. doi: 10.1007/s10209-007-0089-5

How people use presentation to search for a link: expanding the understanding of accessibility on the Web

2006

Journal Article

A network architecture supporting consistent rich behavior in collaborative interactive applications

Marsh, James, Glencross, Mashhuda, Pettifer, Steve and Hubbold, Roger (2006). A network architecture supporting consistent rich behavior in collaborative interactive applications. IEEE Transactions On Visualization and Computer Graphics, 12 (3), 405-416. doi: 10.1109/TVCG.2006.40

A network architecture supporting consistent rich behavior in collaborative interactive applications

2006

Conference Publication

How people use presentation to search for a link: expanding the understanding of accessibility on the web

Jay, Caroline, Stevens, Robert, Glencross, Mashhuda and Chalmers, Alan (2006). How people use presentation to search for a link: expanding the understanding of accessibility on the web. International cross-disciplinary workshop on Web accessibility (W4A), Edinburgh, United Kingdom, 22-23 May 2006. New York, NY, United States: ACM. doi: 10.1145/1133219.1133241

How people use presentation to search for a link: expanding the understanding of accessibility on the web

2006

Conference Publication

Exploiting perception in high-fidelity virtual environments

Glencross, Mashhuda, Chalmers, Alan G., Lin, Ming C., Otaduy, Miguel A. and Gutierrez, Diego (2006). Exploiting perception in high-fidelity virtual environments. 2006 ACM SIGGRAPH Courses, SIGGRAPH 2006, Boston, MA, United States, 30 July - 3 August 2006. New York, NY, United States: Association for Computing Machinery. doi: 10.1145/1185657.1185814

Exploiting perception in high-fidelity virtual environments

2005

Conference Publication

Dynamic primitive caching for haptic rendering of large-scale models

Glencross, M., Hubbold, R. and Lyons, B. (2005). Dynamic primitive caching for haptic rendering of large-scale models. 1st Joint Eurohaptics Conference/Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, Pisa, Italy, 18-20 Mar 2005. Piscataway, NJ, United States: IEEE . doi: 10.1109/WHC.2005.43

Dynamic primitive caching for haptic rendering of large-scale models

2004

Conference Publication

Minimising latency and maintaining consistency in distributed virtual prototyping

Marsh, J., Glencross, M., Pettifer, S., Hubbold, R. J., Cook, J. and Daubrenet, S. (2004). Minimising latency and maintaining consistency in distributed virtual prototyping. ACM SIGGRAPH International Conference on Virtual Reality Continuum and its Applications in Industry, Singapore, 16-18 June 2004 .

Minimising latency and maintaining consistency in distributed virtual prototyping

2004

Conference Publication

A framework for haptic rendering of large-scale virtual environments

Glencross, Mashhuda and Hubbold, Roger (2004). A framework for haptic rendering of large-scale virtual environments. ACM SIGGRAPH 2004, Los Angeles, CA, United States, 8-12 August 2004. New York, NY, United States: ACM. doi: 10.1145/1186223.1186280

A framework for haptic rendering of large-scale virtual environments

2003

Journal Article

Product review: an overview of cluster solutions for immersive displays

Steed, Anthony, Glencross, Mashhuda and Bierbaum, Allen (2003). Product review: an overview of cluster solutions for immersive displays. Presence: teleoperators and virtual environments, 12 (4), 437-440. doi: 10.1162/105474603322391659

Product review: an overview of cluster solutions for immersive displays

2002

Conference Publication

DIVIPRO: Distributed Interactive VIrtual PROtotoyping

Glencross, Mashhuda, Marsh, James, Cook, Jon, Daubrenet, Sylvain, Pettifer, Steve and Hubbold, Roger (2002). DIVIPRO: Distributed Interactive VIrtual PROtotoyping. ACM SIGGRAPH 2002 conference, San Antonio, TX, United States, 21-126 July 2001. New York, NY, United States: ACM Press. doi: 10.1145/1242073.1242183

DIVIPRO: Distributed Interactive VIrtual PROtotoyping

2001

Conference Publication

Iota: an approach to physically-based modelling in virtual environments

Glencross, Mashhuda, Howard, Toby and Pettifer, Steve (2001). Iota: an approach to physically-based modelling in virtual environments. IEEE Virtual Reality 2001 Conference, Yokohama, Japan, 13-17 March 2001. Piscataway, NJ, United States: IEEE. doi: 10.1109/VR.2001.913800

Iota: an approach to physically-based modelling in virtual environments

2000

Conference Publication

Managing the Complexity of Physically Based Modelling in Virtual Reality

Glencross, Mashhuda and Murta, Alan (2000). Managing the Complexity of Physically Based Modelling in Virtual Reality. Fourth international conference of Computer Graphics and Artificial Intelligence, Limoges, France, 3-4 March 2000.

Managing the Complexity of Physically Based Modelling in Virtual Reality

1999

Conference Publication

A Virtual Jacob's Ladder

Glencross, Mashhuda and Murta, Alan (1999). A Virtual Jacob's Ladder. Graphicon, Moscow, Russia, 26 August-1 September 1999.

A Virtual Jacob's Ladder

1998

Conference Publication

Multi-body simulation in virtual environments

Glencross, M. and Murta, A. (1998). Multi-body simulation in virtual environments. 12th European Simulation Multiconference (ESM 98), Manchester, United Kingdom, 16-19 June 1998. San Diego, CA, United States: SOC MODELING SIMULATION INT-SCS.

Multi-body simulation in virtual environments

Funding

Current funding

  • 2025 - 2028
    Energy Queensland Community Batteries Project [ARENA project led by Energy Queensland]
    Energy Queensland Limited
    Open grant
  • 2023 - 2027
    Secure and Ethical XR Based HSE Training for First Responders in Crisis Situations
    CSIRO
    Open grant
  • 2023 - 2026
    XR Safety Training for Crisis Situations
    CSIRO
    Open grant

Past funding

  • 2022
    Improving post-cyclone energy resilience of regional communities using energy monitoring
    Energy Consumers Australia Advocacy & Research Grants
    Open grant
  • 2021 - 2023
    Project SHIELD (Synchronising Heterogeneous Information to Evaluate Limits for DNSPs) (ARENA grant administered by Redback Operations Pty Ltd)
    Redback Operations Pty Ltd
    Open grant
  • 2020 - 2022
    Study Fresh: Using Citizen Science to Engage School Children with Indoor Air Quality
    Queensland Citizen Science Grants
    Open grant

Supervision

Availability

Associate Professor Mashhuda Glencross is:
Available for supervision

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Supervision history

Current supervision

  • Doctor Philosophy

    Positive Tipping Points Driving Clean Energy Adoption

    Principal Advisor

    Other advisors: Associate Professor Stephen Viller

  • Doctor Philosophy

    Positive Tipping Points Driving Clean Energy Adoption

    Principal Advisor

    Other advisors: Associate Professor Stephen Viller

  • Doctor Philosophy

    Technology-mediated solutions to the problems associated with living in the PH in sub-tropical climate of South East Queensland.

    Principal Advisor

  • Doctor Philosophy

    Trust vs Disgust: The Believability and Trustworthiness of Digital Characters

    Associate Advisor

    Other advisors: Associate Professor Stephen Viller

  • Doctor Philosophy

    Empowering User Experience in Artificial Intelligence Interfaces to Enhance Educational Technology for University-Level Courses.

    Associate Advisor

    Other advisors: Dr Peter Worthy

  • Doctor Philosophy

    Exploring the Role of Extended Reality (XR) to Enhance Tourist Experiences

    Associate Advisor

    Other advisors: Associate Professor Gabby Walters

  • Doctor Philosophy

    Massive Language Models and Deepfake Technology: What Strategies and Actions for Organisations to Protect Themselves from Chatbot-based, Large-scale Cyber-attacks?

    Associate Advisor

    Other advisors: Dr Ivano Bongiovanni

Completed supervision

Media

Enquiries

Contact Associate Professor Mashhuda Glencross directly for media enquiries about:

  • Computer Graphics
  • Deepfakes
  • Energy Data
  • Energy Visualisation
  • Virtual Reality
  • Visualisation

Need help?

For help with finding experts, story ideas and media enquiries, contact our Media team:

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